Deathwing vs. Deathguard, the gamble pays off


I managed to get a game in with my Deathwing the other night. An absolutely great game with a great opponent. The game was laid back, easy going and a good challenge on top of that. I faced off against 1500 points of hard hitting Deathguard.


The mission was Sieze Ground with 4 objectives using Spearhead deployment. This is hands down my hardest mission since I've only got two scoring units. Before the game even started, I was playing for the draw in my mind.

Once I saw my deployment zone, I knew I'd have a tough time even getting the draw with all the open area I had to hide in. My opponent was smart enough to deploy leaving me with the one quadrant that had minimal cover so I was out in the open from the start.

I did give him first turn even knowing that I might suffer because of it. I wanted to be able to make that last turn push and not have to worry about what he was going to do. Fortunately, his first turn shooting had zero impact on me. But, losing a Land Raider due to difficult terrain on my first turn didn't help my moral.

It wasn't until turn three that I came up with a desperate plan that hinged on 3 things working perfectly... that would maybe get me the draw.

It would be a mad rush for one objective on turn four with my only surviving Land Raider, followed by disembarking my squad there and then tank shocking through 3 of his units to contest another objective.

In the end, my gamble paid off in spades and I had 1 objective under control and contested the other three at the bottom of turn five when the game ended.


Ron, From the WarpIf you've got any questions about something in this post, shoot me a comment and I'll be glad to answer. Make sure to share your hobby tips and thoughts in the comments below!